Projects
The Pit of Legends/ Legends Arena
Live PvP Bounty & Progression Systems — UEFN | Verse
Used by 50K+ players in a live Fortnite Creative environment.
Architected modular bounty, progression, and heat systems
Built designer-driven gameplay frameworks reused across updates
Integrated gameplay with UI, progression, and live state management
🎮 Play Now In Fortnite | 📘 Learn More
FortNut2.0
Modular Minigame Framework — UEFN | Verse
Revived a legacy map to support designer-authored minigames
Built reusable minigame framework with win conditions and modifiers
Enabled rapid content iteration via data-driven systems
Supported live updates and balance tuning
🎮 Play Now In Fortnite |📘 Learn More
MECHA vs MAGICA
PvPvE Multiplayer Prototype
1-Week Game Jam
Led gameplay systems and combat logic
Built modular AI and scoring systems
Shipped a complete playable experience in 7 days
🎮 Play Now In Fortnite |📘 Learn More

Antithesis Game and Deck Editor
Hybrid Deckbuilder & Strategy Tools
Personal Project
Built deck editor with validation and JSON pipelines
Designed reusable card and faction rule systems
Integrated cloud storage and asset pipelines
🎮 Demo | 🃏 Website |📘 Learn More
My Reading & Math Academy
Educational Game Systems — Unity | Mobile
Shipped gameplay systems across iOS, Android, and WebGL
Built tooling supporting 60+ interactive books
Focused on performance and accessibility for young users
My Reading Adacemy | My Math Adacemy | 📘 Learn More
Fast Effect – AR/VR & Interactive Experiences
AR/VR/Mobile & Interactive Installations
Built immersive Unity applications and games for real-world events and commercial clients — spanning automotive, entertainment, and tech demos.
Built real-time Unity experiences across AR, VR, desktop, and mobile
Architected reusable interaction and input systems
Optimized for performance-constrained hardware

About Davon
I’m a Senior Gameplay Engineer with experience building live, multiplayer, and mobile gameplay systems across Unity and Unreal Engine.
My work focuses on scalable gameplay architecture, designer-friendly tools, and performance-conscious systems that ship and operate in real production environments.


















































































